计算机使用智能体分类English
R06.04.02.06 · 任务小类

色彩管理、LUT与HDR母版

Color management, LUTs & HDR mastering

Set color-managed pipelines, apply and build LUTs, and master HDR deliverables to spec.

20 条本项目编写的提案 · 分类 v1.1 · 新增基准运行 0 次。下方验证方式与部分得分规则是设计,不是执行结果。

典型应用
DaVinci Resolve · Premiere Pro · Nuke
小类 GUI 需求标签
HY · 混合

任务提案 · 20

展开查看完整原文与建议检查方式;两种界面均保留提案英文原文。

R06.04.02.06-T01 Master an HDR10 deliverable with correct static metadata

原始指令

In DaVinci Resolve project input/doc_ep3.drp (already DaVinci Wide Gamut color managed), set output to Rec.2100 ST2084 with 1000-nit timeline luminance, keep MaxCLL ≤ 1000 and MaxFALL ≤ 400 by adjusting the grade, and render an HDR10 ProRes 4444 XQ master to out/ep3_hdr10.mov with mastering display P3-D65, 1000/0.0001 nits.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断 av · 音视频时序
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
4 / 5

建议验证方式

ffprobe/mediainfo: BT.2020 primaries, PQ transfer, mastering display and content light metadata exact; grader HDR analyzer: MaxCLL ≤1000, MaxFALL ≤400; .drp output space and timeline luminance set. External scripting set to None; fusionscript connections detected -> 0; ffmpeg absent from the VM.

建议部分得分

30% project output color space and luminance; 30% light levels within limits; 40% HDR10 metadata and codec correct

R06.04.02.06-T02 Bake a node graph into a 3D LUT and verify it

原始指令

In DaVinci Resolve, timeline 'Promo' clip 1 has a 4-node grade. Generate a 65-point 3D LUT from it (Generate LUT), save out/promo_65.cube, then apply that LUT alone to clip 2 so it matches the graded look of clip 1 on the same source frame.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
3 / 5

建议验证方式

LUT header size 65; grader applies it via OCIO to clip 1's source frame and compares to Resolve's grade render: ΔE2000 mean <= 1.0; clip 2 node graph has only the LUT. LUT file must be written by Resolve (provenance); external scripting disabled and fusionscript use detected -> 0.

建议部分得分

50% LUT reproduces grade; 20% 65-point size; 30% clip 2 uses LUT only

R06.04.02.06-T03 Apply a camera LUT to B-cam clips only in Premiere

原始指令

In Premiere Pro project input/interview.prproj, apply input/Bcam_SLog3_to_709.cube as the Lumetri Input LUT to every clip from camera B (per input/clip_list.csv, 23 clips across 3 sequences), leaving A-cam clips untouched, then export the main sequence as ProRes 422 HQ Rec.709.

平台
mac · macOS win · Windows
应用
Premiere Pro
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 nav · 平移 / 缩放 / 滚动 drag · 拖放
工作产物
WP05 · 时序媒体
条件
licensed · 授权专业软件
提案难度
3 / 5

建议验证方式

Grader parses the saved .prproj XML: Lumetri effect with that input LUT on exactly the 23 B-cam clip instances; export frames at 6 timecodes ΔE2000 <= 2 vs reference; tags BT.709. ExtendScript/UXP panels disabled (CEP debug off, scripts folder read-only); .prproj provenance checked.

建议部分得分

50% LUT on exactly the B-cam clips; 20% A-cam untouched; 30% export correct

R06.04.02.06-T04 HDR10 PQ master with MaxCLL/MaxFALL and an SDR trim

原始指令

In DaVinci Resolve Studio, master timeline 'Feature_R1' as HDR10: Rec.2020 ST.2084 1000-nit output, grade highlights so MaxCLL <= 1000 and MaxFALL <= 400 nits, set mastering display metadata (P3-D65, 1000/0.0001), render HEVC Main10, and render an SDR Rec.709 version via the HDR-to-SDR output transform.

平台
mac · macOS win · Windows
应用
DaVinci Resolve Studio
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断 drag · 拖放
工作产物
WP05 · 时序媒体
条件
licensed · 授权专业软件
提案难度
5 / 5

建议验证方式

ffprobe: HEVC Main10, smpte2084, bt2020; SEI mastering display and content light level present; grader-measured MaxCLL <= 1000 and MaxFALL <= 400 and within 5 pct of signaled values; SDR file BT.709 with no clipped skin (ΔE vs reference <= 4). External scripting disabled; fusionscript connections detected -> 0.

建议部分得分

30% HDR10 encoding and tags; 30% light-level limits met and signaled; 20% mastering metadata; 20% SDR version

R06.04.02.06-T05 ACES pipeline in Nuke for mixed-camera plates

原始指令

In Nuke with the ACES 1.3 OCIO config, read plates A001 (ARRI LogC4/AWG4) and B002 (S-Log3/S-Gamut3.Cine) with correct input colorspaces, write ACEScg linear EXRs (PIZ, half) for VFX, and write review MOVs through the Rec.709 ODT. Save comp_prep.nk.

平台
mac · macOS win · Windows lin · Linux
应用
Nuke
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
HY · 混合
GUI 需求 · 普通权限
CL · CLI 足够
交互原语
click · 指向与点击 code · 代码与命令
工作产物
WP05 · 时序媒体
条件
licensed · 授权专业软件
提案难度
4 / 5

建议验证方式

EXR headers chromaticities = AP1, compression PIZ, half; pixel values vs grader reference conversion (OCIO ociocolor) max abs error <= 0.002; MOVs tagged BT.709 and match reference within ΔE2000 1.5; .nk Read/Write colorspace knobs exact.

建议部分得分

35% input colorspaces correct; 35% ACEScg EXRs exact; 30% review MOVs

R06.04.02.06-T06 Apply a LUT with ffmpeg and tag color metadata (CLI control)

原始指令

Apply input/show.cube to input/clip_log.mov with ffmpeg's lut3d filter (tetrahedral), encode ProRes 422 HQ, and tag the output correctly as BT.709 primaries, transfer and matrix in limited (TV) range. Write the command to out/apply.sh.

平台
lin · Linux mac · macOS win · Windows
应用
ffmpeg
交互表面
term · 终端
GUI 需求 · 任务设定
CL · CLI 足够
GUI 需求 · 普通权限
CL · CLI 足够
交互原语
code · 代码与命令
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
2 / 5

建议验证方式

ffprobe: color_primaries/color_trc/colorspace = bt709, color_range tv, prores profile 3; frames vs grader's OCIO application of the LUT ΔE2000 mean <= 0.8 (detects range or interpolation errors); apply.sh reproduces it.

建议部分得分

40% LUT applied correctly; 35% color tags and range; 25% reproducible command

R06.04.02.06-T07 Bake a LogC-to-Rec.709 LUT with ociobakelut

原始指令

Using the studio OCIO config in input/config.ocio, bake a 65-point .cube converting ARRI LogC4 to Rec.709 Gamma 2.4 through the 'Show Look' look, plus a 1D shaper if needed for accuracy. Save out/logc4_show_709.cube and report max ΔE2000 vs the direct OCIO transform in out/report.txt.

平台
lin · Linux mac · macOS
应用
ociobakelut · OpenColorIO
交互表面
term · 终端
GUI 需求 · 任务设定
CL · CLI 足够
GUI 需求 · 普通权限
CL · CLI 足够
交互原语
code · 代码与命令
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
3 / 5

建议验证方式

LUT size 65 (and shaper if present); grader evaluates on 10k random LogC4 samples: max ΔE2000 <= 1.0 vs direct OCIO processor with the look; report value within 0.2 of grader's measurement.

建议部分得分

25% LUT format and size; 50% accuracy threshold met; 25% report correct

R06.04.02.06-T08 HLG broadcast deliverable from a PQ master

原始指令

Convert the PQ 1000-nit master input/doc_pq.mov to an HLG Rec.2100 broadcast file in DaVinci Resolve (color space transform with tone mapping, narrow range, peak 1000 nits), then render XAVC Intra or ProRes 422 HQ with correct HLG tags.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
CL · CLI 足够
交互原语
click · 指向与点击 vis · 视觉判断
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
4 / 5

建议验证方式

ffprobe: arib-std-b67 transfer, bt2020 primaries, tv range; grader decodes and converts back to PQ: per-frame mean nit error <= 3 pct and no clipping above 1000; skin patch ΔE2000 <= 3 vs reference. External scripting disabled; fusionscript connections detected -> 0.

建议部分得分

35% HLG tags and range; 45% conversion accuracy; 20% no clipping

R06.04.02.06-T09 Legalize a timeline for broadcast QC

原始指令

The broadcaster's QC (EBU R103) failed input/spot_30s.mov: luma excursions above 940 and below 64 and out-of-gamut RGB. In Resolve, legalize it with soft clipping and grade tweaks so every frame stays within 64-940 luma (10-bit) and RGB within the R103 preferred range, without visibly changing the grade, and render out/spot_legal.mov.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
3 / 5

建议验证方式

Grader scans all frames: 0 pixels outside 64-940 luma and R103 RGB limits beyond the 1 pct area allowance; mean ΔE2000 vs original on in-range pixels <= 1.5. External scripting disabled; fusionscript use detected -> 0.

建议部分得分

45% luma legal; 30% RGB gamut legal; 25% grade preserved

R06.04.02.06-T10 HDR PQ sequence and HEVC export in Premiere Pro

原始指令

In Premiere Pro create an HDR sequence (Rec.2100 PQ working space) from input/hdr_clips/, set each clip's color space override per input/clip_meta.csv, and export HEVC 10-bit Main10 with HDR10 metadata (MaxCLL 800, MaxFALL 300) to out/promo_hdr.mp4.

平台
mac · macOS win · Windows
应用
Premiere Pro
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
CL · CLI 足够
交互原语
click · 指向与点击 nav · 平移 / 缩放 / 滚动
工作产物
WP05 · 时序媒体
条件
licensed · 授权专业软件
提案难度
4 / 5

建议验证方式

ffprobe: HEVC Main10, smpte2084, bt2020, SEI light level 800/300; .prproj sequence working space Rec.2100 PQ and 6 clip overrides exact; frames vs reference ΔE ITP <= 5. ExtendScript/UXP disabled; .prproj provenance checked.

建议部分得分

35% sequence working space and overrides; 40% export encoding and tags; 25% light-level metadata

R06.04.02.06-T11 Dolby Vision analysis and 100-nit trims for three shots

原始指令

In DaVinci Resolve Studio, enable Dolby Vision (CM v4.0) on timeline 'Trailer_HDR', run analysis on all shots, add 100-nit target trims (lift/gain/saturation) for shots 4, 9 and 15 to match input/sdr_ref_frames/, and export the Dolby Vision XML to out/trailer_dv.xml.

平台
mac · macOS win · Windows
应用
DaVinci Resolve Studio
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断 drag · 拖放
工作产物
WP05 · 时序媒体
条件
licensed · 授权专业软件
提案难度
5 / 5

建议验证方式

XML parsed: CM v4.0, L1 metadata for all 22 shots, L2/L8 trims for 100-nit target on exactly shots 4, 9, 15; grader applies the DV mapping via reference tools and the 3 frames match SDR refs ΔE2000 <= 3. External scripting disabled; fusionscript connections detected -> 0.

建议部分得分

35% analysis on all shots; 40% trims for the three shots match refs; 25% valid XML export

R06.04.02.06-T12 Fix mis-tagged clip color spaces in a managed project

原始指令

In Resolve project input/music_vid.drp (color managed), 7 clips shot Rec.2020/HLG were imported as Rec.709 and look washed out. Identify them by eye and scopes, set their correct input color space and gamma, and render the 7 marked timecodes as stills out/fix_<tc>.tif.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断 nav · 平移 / 缩放 / 滚动
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
3 / 5

建议验证方式

Project export: exactly the 7 clips have Rec.2020/HLG input, others unchanged; stills ΔE2000 mean <= 2 vs reference. Clip IDs are not listed anywhere (perceptual identification). External scripting disabled; fusionscript connections detected -> 0.

建议部分得分

50% correct clips identified and retagged; 15% no false changes; 35% stills match

R06.04.02.06-T13 Export ASC CDLs for VFX pulls

原始指令

For the 12 VFX shots in Resolve timeline 'Reel2' (marked with blue markers), export per-shot ASC CDL values (slope, offset, power, saturation) of the primary grade as a .ccc collection with ids equal to shot names, and an EDL with the CDL comments, to out/reel2_vfx.ccc and out/reel2_vfx.edl.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
HY · 混合
GUI 需求 · 普通权限
CL · CLI 足够
交互原语
click · 指向与点击
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
3 / 5

建议验证方式

.ccc XML has 12 ColorCorrection ids exactly matching shot names; SOP/Sat values equal Resolve's node values to 4 dp; EDL events with *ASC_SOP/*ASC_SAT comments for the 12 shots with correct source TC.

建议部分得分

40% all 12 CDLs present with ids; 40% values exact; 20% EDL with CDL comments

R06.04.02.06-T14 ACEScct grade to a P3-D65 theatrical deliverable

原始指令

Set Resolve project input/short_film.drp to ACEScct (ACES 1.3) with IDTs per camera, ODT P3-D65 (48 nits) for theatre, grade shot 1 to input/hero_still.exr, then render DCDM-style 16-bit TIFF XYZ via the ACES output transform for frames 1-48 to out/dcdm/.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断 drag · 拖放
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
5 / 5

建议验证方式

Project settings ACEScct, ACES 1.3, ODT P3-D65 48 nits, per-clip IDTs correct; TIFFs 16-bit XYZ with gamma 2.6 encoding; shot 1 matches hero still ΔE2000 mean <= 2.5 after reference XYZ->P3 conversion. External scripting disabled; fusionscript connections detected -> 0.

建议部分得分

30% ACES settings and IDTs; 30% XYZ TIFF output spec; 40% hero match

R06.04.02.06-T15 Fix Mac 'washed-out' exports with the right tags

原始指令

The client says the Resolve export input/ad_v3.mov looks washed out in QuickTime on Mac. Re-render it from project input/ad.drp so it is tagged Rec.709 (1-1-1) for broadcast deliverable and also deliver a web version tagged Rec.709-A for Apple playback, both from the same grade.

平台
mac · macOS win · Windows
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
2 / 5

建议验证方式

ffprobe/colr atom: broadcast file primaries/transfer/matrix 1-1-1; web file 1-1-1 with Rec.709-A gamma tag (colr nclx transfer 1 plus gama/Apple tag); pixel data identical between files (PSNR > 50 dB). External scripting disabled; fusionscript connections detected -> 0.

建议部分得分

45% broadcast tags exact; 40% web tags exact; 15% same pixel data

R06.04.02.06-T16 Resample a LUT and convert it for Avid (CLI control)

原始指令

Convert input/look_17.cube (17-point) to a 33-point .cube and to a 33-point .3dl (12-bit integer) for an Avid workstation, using OCIO or colour-science with tetrahedral interpolation. Save out/look_33.cube and out/look_33.3dl.

平台
lin · Linux mac · macOS win · Windows
应用
OpenColorIO · colour-science (Python)
交互表面
term · 终端 api · API / SDK
GUI 需求 · 任务设定
CL · CLI 足够
GUI 需求 · 普通权限
CL · CLI 足够
交互原语
code · 代码与命令
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
2 / 5

建议验证方式

Both files parse with the right sizes and bit depth; on 10k random RGB samples, output vs the 17-pt source evaluated tetrahedrally: max ΔE2000 <= 0.5 for both; .3dl input shaper line correct.

建议部分得分

30% formats valid; 50% interpolation accuracy; 20% 3dl bit depth and shaper

R06.04.02.06-T17 Chart-based shot matching across six clips

原始指令

In Resolve, 6 clips from different cameras in input/match_test.drp each start with an X-Rite ColorChecker. Use Color Match (or manual primaries) on the chart frames so every clip matches the reference chart values, then render the 6 chart frames as stills to out/match/.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断 drag · 拖放
工作产物
WP05 · 时序媒体
条件
未声明
提案难度
3 / 5

建议验证方式

Grader samples 24 patches per still: mean ΔE2000 vs reference <= 2.5 and max <= 6 for each clip; neutral patches |a*|,|b*| <= 2. External scripting disabled; fusionscript connections detected -> 0.

建议部分得分

60% mean patch error within threshold for all clips; 25% neutrals; 15% max error

R06.04.02.06-T18 Controlled highlight roll-off for a 1000-nit grade

原始指令

Shots 3-7 of Resolve timeline 'Concert_HDR' (PQ 1000) have stage lights clipping hard. Add a highlight roll-off (soft clip / custom curve in nits) so values above 600 nits compress smoothly into 1000 without banding while midtones (<= 100 nits) change by less than ΔE ITP 2. Render out/concert_fixed.mov.

平台
mac · macOS win · Windows lin · Linux
应用
DaVinci Resolve Studio
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G2 · GUI 必要
交互原语
click · 指向与点击 vis · 视觉判断 drag · 拖放
工作产物
WP05 · 时序媒体
条件
licensed · 授权专业软件
提案难度
4 / 5

建议验证方式

Grader: no pixel > 1000 nits; tone curve estimated from source/output pairs is monotonic with continuous slope above 600 nits (no hard knee); midtone ΔE ITP <= 2; banding metric on light gradients below threshold. External scripting disabled; fusionscript connections detected -> 0.

建议部分得分

30% no values above peak; 35% smooth roll-off; 20% midtones preserved; 15% no banding

R06.04.02.06-T19 Author an OCIO config with show looks and roles

原始指令

Write an OCIO v2 config out/show.ocio for the show: ACES 1.3 base (reference ACES2065-1), roles scene_linear=ACEScg, color_timing=ACEScct, compositing_log=ACEScct, two looks 'DayLook' and 'NightLook' from input/looks/*.cube (in ACEScct), and displays sRGB and Rec.1886 with views including the looks. Validate with ociocheck and load it in Nuke.

平台
lin · Linux mac · macOS win · Windows
应用
OpenColorIO · Nuke
交互表面
term · 终端 desk · 桌面 GUI
GUI 需求 · 任务设定
HY · 混合
GUI 需求 · 普通权限
CL · CLI 足够
交互原语
code · 代码与命令 click · 指向与点击
工作产物
WP06 · 代码 / 工程
条件
licensed · 授权专业软件 multiapp · 多应用
提案难度
4 / 5

建议验证方式

ociocheck passes with 0 errors; roles exact; looks process in ACEScct; grader processes test pixels through each display/view and matches reference within 1e-4; Nuke session log shows the config loaded and a Viewer using 'DayLook' view.

建议部分得分

30% valid config and roles; 40% looks and views correct numerically; 30% loads and works in Nuke

R06.04.02.06-T20 Three-way deliverables package with QC report

原始指令

From the graded HDR timeline in input/doc_final.drp deliver: HDR10 PQ ProRes 4444 XQ with metadata, SDR Rec.709 ProRes 422 HQ via a trim pass, and a web H.264 sRGB-tagged file with -16 LUFS audio. Write out/qc.json with each file's color tags, MaxCLL/MaxFALL, loudness and duration.

平台
mac · macOS win · Windows
应用
DaVinci Resolve Studio · ffmpeg
交互表面
desk · 桌面 GUI term · 终端
GUI 需求 · 任务设定
HY · 混合
GUI 需求 · 普通权限
HY · 混合
交互原语
click · 指向与点击 vis · 视觉判断 code · 代码与命令
工作产物
WP05 · 时序媒体
条件
licensed · 授权专业软件 long · 长流程 multiapp · 多应用
提案难度
5 / 5

建议验证方式

Grader checks: HDR file tags and SEI; SDR file BT.709 and ΔE2000 <= 3 vs reference SDR frames; web file BT.709/sRGB tag, integrated loudness -16 +/-0.5 LUFS; durations frame-exact; qc.json values within tolerance of grader measurements.

建议部分得分

30% HDR master spec; 30% SDR trim accuracy; 20% web file spec and loudness; 20% QC report accurate

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