计算机使用智能体分类English
R13.02.01.02 · 任务小类

卡牌与构筑

Card games & deckbuilders

Play card games and deckbuilders to a goal.

20 条本项目编写的提案 · 分类 v1.1 · 新增基准运行 0 次。下方验证方式与部分得分规则是设计,不是执行结果。

典型应用
Slay the Spire · solitaire
小类 GUI 需求标签
G2 · GUI 必要

任务提案 · 20

展开查看完整原文与建议检查方式;两种界面均保留提案英文原文。

R13.02.01.02-T01 Reach floor 10 in Slay the Spire on a fixed seed

原始指令

Slay the Spire (desktop) is at the main menu. Start a standard run as the Ironclad at Ascension 0 with seed 'AGENTRUN1' and reach floor 10 alive, choosing card rewards, paths and events yourself.

平台
mac · macOS win · Windows lin · Linux
应用
Slay the Spire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 drag · 拖放 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
3 / 5

建议验证方式

Run autosave/run history file parsed: seed AGENTRUN1, character Ironclad, floor ≥ 10 with HP > 0. Mods (ModTheSpire, CommunicationMod) are not installed; the agent has no shell, and writes to the save folder are logged by process, so a save not written by the game is detected.

建议部分得分

50% floors 1-5 reached (a tenth each); 50% floors 6-10 reached (a tenth each)

R13.02.01.02-T02 Win a seeded game of Klondike solitaire by dragging cards

原始指令

AisleRiot (GNOME Solitaire) is open with Klondike, draw one, game seed 1234 (a winnable deal). Move all 52 cards to the foundations by dragging cards and stacks; undo is allowed.

平台
lin · Linux
应用
solitaire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
drag · 拖放 vis · 视觉判断 click · 指向与点击
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
3 / 5

建议验证方式

AisleRiot game-state file and statistics: game seed 1234 marked won. Keyboard-driven 'auto move' is allowed only for final foundation moves; no external solver input (no clipboard or scripting interface exists).

建议部分得分

50% scaled by the first 26 cards on foundations; 50% scaled by the remaining 26 (52 = full)

R13.02.01.02-T03 Solve FreeCell deal number 1

原始指令

Microsoft Solitaire Collection (Windows) or KPatience (macOS/Linux build) is open on FreeCell deal #1. Solve the deal by moving all cards to the foundations.

平台
win · Windows mac · macOS
应用
solitaire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
drag · 拖放 click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
2 / 5

建议验证方式

App statistics / saved game: deal #1 recorded as won during the session; screen OCR of the win dialog as fallback. The agent has no shell, and the harness logs which process writes the stats/save file, so a win not recorded by the app is detected.

建议部分得分

50% scaled by the first 26 cards on foundations; 50% scaled by the remaining 26

R13.02.01.02-T04 Remove a Strike at the Slay the Spire shop

原始指令

Slay the Spire is loaded from a mid-run save where the player stands in a shop with 200 gold. Use the shop's card-removal service to remove one 'Strike' and leave the shop without buying anything else.

平台
mac · macOS win · Windows lin · Linux
应用
Slay the Spire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
1 / 5

建议验证方式

Autosave after leaving the shop: deck has one fewer Strike, gold = 200 − removal cost, no other deck/relic/potion changes. No mods are installed; the agent has no shell, and writes to the save folder are logged by process, so a save not written by the game is detected.

建议部分得分

60% Strike removed; 40% no other purchases

R13.02.01.02-T05 Defeat the Act 1 boss in Slay the Spire

原始指令

Slay the Spire, Silent, Ascension 0, seed 'AGENTBOSS1'. Play through Act 1 and defeat its boss.

平台
mac · macOS win · Windows lin · Linux
应用
Slay the Spire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 drag · 拖放 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
long · 长流程
提案难度
4 / 5

建议验证方式

Run history: floor 17 boss killed (act 2 entered) for this seed and character. No mods installed; the agent has no shell, and writes to the save folder are logged by process, so a run history not written by the game is detected.

建议部分得分

70% scaled by floor reached up to 16; 30% boss defeated

R13.02.01.02-T06 Beat Ante 4 in Balatro on White Stake

原始指令

Balatro (desktop), new run with the Red Deck, White Stake, seed 'AGENT4'. Select and play poker hands, buy jokers, and beat the Ante 4 boss blind.

平台
mac · macOS win · Windows
应用
Balatro
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 drag · 拖放 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
4 / 5

建议验证方式

Balatro save (profile and run .jkr, decompressed) parsed: seed AGENT4, ante ≥ 5 reached or Ante 4 boss beaten. Lovely/Steamodded loaders absent; the agent has no shell, and writes to the save folder are logged by process, so a .jkr not written by the game is detected.

建议部分得分

50% scaled by blinds 1-6 beaten; 50% scaled by blinds 7-12 beaten, ending with the Ante 4 boss

R13.02.01.02-T07 Win a two-suit game of Spider Solitaire

原始指令

Microsoft Solitaire Collection on Windows (offline, test profile) or a Spider build on macOS: start Spider, Medium (2 suits), seeded deal. Complete all 8 sequences.

平台
win · Windows mac · macOS
应用
solitaire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
drag · 拖放 vis · 视觉判断 click · 指向与点击
工作产物
WP11 · 游戏 / 仿真状态
条件
long · 长流程
提案难度
4 / 5

建议验证方式

Game statistics/save show the seeded deal won. Fallback: win screen OCR. The agent has no shell, and the harness logs which process writes the stats/save file, so a win not recorded by the app is detected.

建议部分得分

50% scaled by sequences 1-4 completed; 50% scaled by sequences 5-8 completed

R13.02.01.02-T08 Build a legal deck from a pool and win a best-of-three in Forge

原始指令

Forge (Magic: The Gathering engine, desktop) opens a Sealed event with the card pool in input/pool.dck. Build a 40-card deck using the deck editor (lands allowed), then win a best-of-three match against the AI opponent.

平台
mac · macOS win · Windows lin · Linux
应用
Forge
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
drag · 拖放 click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
long · 长流程
提案难度
5 / 5

建议验证方式

Saved deck file: 40+ cards all from the pool (plus basic lands). Forge match log: 2 game wins before 2 losses. Forge's dev mode is disabled in preferences.

建议部分得分

30% legal deck from pool; 35% first game won; 35% second game won

R13.02.01.02-T09 Finish top two in a play-money PokerTH sit-and-go

原始指令

PokerTH (desktop) local game: 6 players (you + 5 computer opponents), play-money chips 5,000 each, blinds rising every 10 hands. Finish in 1st or 2nd place.

平台
mac · macOS win · Windows lin · Linux
应用
PokerTH
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 type · 文字与表单 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
4 / 5

建议验证方式

PokerTH log database (local SQLite) parsed: final rank of the human seat ≤ 2. Play money only; no network game. The agent has no shell or sqlite3, and the log database's writing process is recorded, so a rank not written by PokerTH is detected.

建议部分得分

50% scaled by finishing place from 6th to 4th; 50% scaled from 4th to 2nd (1st also full)

R13.02.01.02-T10 Win a game of Hearts against three computer players

原始指令

A Hearts game (Windows: Microsoft Hearts-style app; macOS/Linux: a local Hearts app) is open with 3 AI opponents, game to 100 points. Pass cards, follow suit and win (lowest score when someone reaches 100).

平台
win · Windows mac · macOS
应用
Hearts
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
3 / 5

建议验证方式

App's game log/score file: player has the lowest total when the game ends. Fallback: final score screen OCR. The agent has no shell, and the harness logs which process writes the score file, so a result not recorded by the app is detected.

建议部分得分

30% game completed; 70% win

R13.02.01.02-T11 Win a Covenant 0 run in Monster Train

原始指令

Monster Train, clans Hellhorned + Awoken, Covenant 0, fixed seed. Defend the Pyre through all 8 rings and defeat the final boss (Seraph).

平台
win · Windows mac · macOS
应用
Monster Train
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
drag · 拖放 click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
long · 长流程
提案难度
5 / 5

建议验证方式

Save/run history: run victory flag with the seed. No mods loaded; the agent has no shell, and writes to the save folder are logged by process, so a run history not written by the game is detected.

建议部分得分

80% scaled by rings 1-7 cleared; 20% Seraph defeated in the final ring

R13.02.01.02-T12 Survive the first map of Inscryption's Act 1

原始指令

Inscryption, new game from the cabin start. Play card battles against Leshy through the first map region and defeat its boss (the Prospector).

平台
win · Windows mac · macOS lin · Linux
应用
Inscryption
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 drag · 拖放 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
3 / 5

建议验证方式

Save file parsed: Act 1 map region index advanced past the Prospector. No mods; the agent has no shell, and writes to the save folder are logged by process, so a save not written by the game is detected.

建议部分得分

60% scaled by battles won on the map; 40% Prospector defeated

R13.02.01.02-T13 Reach Act 2 in Slay the Spire with a deck of at most 15 cards

原始指令

Slay the Spire, Defect, Ascension 0, seed 'THINDECK'. Reach Act 2 (floor 18) with a deck of 15 or fewer cards when entering it, by skipping rewards and removing cards.

平台
mac · macOS win · Windows lin · Linux
应用
Slay the Spire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 drag · 拖放 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
long · 长流程
提案难度
5 / 5

建议验证方式

Run autosave at floor 18: character Defect, seed THINDECK, deck size ≤ 15. No mods are installed; the agent has no shell, and writes to the save folder are logged by process, so a save not written by the game is detected.

建议部分得分

60% scaled by floor reached up to 18; 40% deck ≤ 15 at Act 2

R13.02.01.02-T14 Clear a Pyramid solitaire board

原始指令

Microsoft Solitaire Collection (Windows, offline test profile) or a Pyramid solitaire app on macOS is open on a seeded Pyramid deal. Remove all cards from the pyramid by pairing cards that sum to 13.

平台
win · Windows mac · macOS
应用
solitaire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
2 / 5

建议验证方式

App statistics/save: seeded deal won; fallback: win dialog OCR. The agent has no shell, and the harness logs which process writes the stats/save file, so a win not recorded by the app is detected.

建议部分得分

50% scaled by the first 14 pyramid cards removed; 50% scaled by the remaining 14

R13.02.01.02-T15 Score 10,000 chips in one Balatro hand by Ante 3

原始指令

Balatro, Red Deck, White Stake, seed 'BIGHAND'. By the end of Ante 3, play a single hand that scores at least 10,000 chips (score shown after the hand).

平台
mac · macOS win · Windows
应用
Balatro
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 drag · 拖放 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
4 / 5

建议验证方式

Profile stats file: best hand score ≥ 10,000 recorded during a run with seed BIGHAND and ante ≤ 3 (run snapshot). Mod loaders are absent; the agent has no shell, and writes to the save folder are logged by process, so stats not written by the game are detected.

建议部分得分

50% scaled by best hand from 1,000 to 5,500 chips; 50% scaled from 5,500 to 10,000

R13.02.01.02-T16 Make three of five contracts as declarer in a bridge program

原始指令

Bridge Baron (desktop, robot opponents) deals 5 preset hands where you are declarer in a stated contract. Play each hand, choosing cards for declarer and dummy, and make at least 3 contracts.

平台
win · Windows mac · macOS
应用
Bridge Baron
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
5 / 5

建议验证方式

Exported PBN with play records: tricks taken per hand vs contract level; double-dummy solver confirms the hands were makeable. The agent has no shell or text editor, and the PBN's writing process is logged, so a file not exported by Bridge Baron is detected.

建议部分得分

20% first contract made; 20% second; 20% third; 40% fourth and fifth

R13.02.01.02-T17 Win a game of Gin Rummy to 100 against the computer

原始指令

A Gin Rummy app (local, play money) is open against the computer. Draw, discard and knock/gin to win a game to 100 points.

平台
win · Windows mac · macOS ios · iOS/iPadOS
应用
Gin Rummy
交互表面
desk · 桌面 GUI mob · 移动触控
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
drag · 拖放 click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
3 / 5

建议验证方式

App stats file or final score screen OCR: player reaches 100 first. No shell is available on any device, and on desktop the stats file's writing process is logged, so a win not recorded by the app is detected; iOS relies on the score-screen OCR.

建议部分得分

30% scaled by hands won; 70% game won

R13.02.01.02-T18 Clear a Mahjong solitaire layout

原始指令

KMahjongg (desktop) is open on the 'Default' layout with a solvable seeded deal. Remove all tiles by matching free pairs. Hints are disabled; undo is allowed.

平台
lin · Linux win · Windows mac · macOS
应用
Mahjong solitaire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
3 / 5

建议验证方式

KMahjongg saved game and highscore table: game number solved with 0 tiles left. The agent has no shell, and writes to the KMahjongg config folder are logged by process, so a result not written by the app is detected.

建议部分得分

50% scaled by the first 72 tiles removed; 50% scaled by the remaining 72 (144 = full)

R13.02.01.02-T19 Defeat The Guardian while taking at most 20 damage

原始指令

Slay the Spire, Watcher, loaded from a save at the Act 1 boss door (The Guardian) with a prepared deck. Defeat the Guardian taking 20 or less total damage in the fight, managing stances and the Guardian's defensive mode.

平台
mac · macOS win · Windows lin · Linux
应用
Slay the Spire
交互表面
desk · 桌面 GUI
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
click · 指向与点击 drag · 拖放 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
4 / 5

建议验证方式

Autosave after the fight: boss defeated and HP loss = HP before − HP after ≤ 20. No mods are installed; the agent has no shell, and writes to the save folder are logged by process, so a save not written by the game is detected.

建议部分得分

60% boss defeated; 40% scaled by damage taken (40 → 20)

R13.02.01.02-T20 Win a game of Uno against three bots on a phone

原始指令

On the iOS Simulator, a local Uno-style card app is open against 3 bots, standard rules. Play cards with taps and drags, call 'Uno' with one card left, and win the game.

平台
ios · iOS/iPadOS
应用
Uno-style app
交互表面
mob · 移动触控
GUI 需求 · 任务设定
G2 · GUI 必要
GUI 需求 · 普通权限
G3 · 仅 GUI
交互原语
touch · 触控手势 vis · 视觉判断
工作产物
WP11 · 游戏 / 仿真状态
条件
未声明
提案难度
3 / 5

建议验证方式

App's local game log (SQLite in the app container): player winner; no missed-Uno penalty. Accessibility-driven automation of the app is disabled.

建议部分得分

30% game completed; 20% Uno called correctly; 50% win

已有研究映射

以下沿用研究目录中的基准与小类映射,不是逐题标注、执行记录或产品背书。

同工作流族的小类